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- ;; Subroutines of Mouse handling for NeXT "Emacs" front end
- ;; Ripped off of the Sun windows support code
- ;; Copyright (C) 1987 Free Software Foundation, Inc.
-
- ;; This file is NOT part of the standard GNU Emacs distribution.
-
- ;; GNU Emacs is distributed in the hope that it will be useful,
- ;; but WITHOUT ANY WARRANTY. No author or distributor
- ;; accepts responsibility to anyone for the consequences of using it
- ;; or for whether it serves any particular purpose or works at all,
- ;; unless he says so in writing. Refer to the GNU Emacs General Public
- ;; License for full details.
-
- ;; Everyone is granted permission to copy, modify and redistribute
- ;; GNU Emacs, but only under the conditions described in the
- ;; GNU Emacs General Public License. A copy of this license is
- ;; supposed to have been given to you along with GNU Emacs so you
- ;; can know your rights and responsibilities. It should be in a
- ;; file named COPYING. Among other things, the copyright notice
- ;; and this notice must be preserved on all copies.
-
- ;;; Apr 4 '90 jgm Ripped off of sun-fns.el
- ;;(provide 'eterm-fns)
- ;;(require 'eterm-mouse)
- ;;;
- ;;; Functions for manipulating via the mouse and mouse-map definitions
- ;;; for accessing them. Also definitons of mouse menus.
- ;;; This file you should freely modify to reflect you personal tastes.
- ;;;
- ;;; First half of file defines functions to implement mouse commands,
- ;;; Don't delete any of those, just add what ever else you need.
- ;;; Second half of file defines mouse bindings, do whatever you want there.
-
- ;;;
- ;;; Mouse Functions.
- ;;;
- ;;; These functions follow the eterm-mouse-handler convention of being called
- ;;; with three arguements: (window x-pos y-pos)
- ;;; This makes it easy for a mouse executed command to know where the mouse is.
- ;;; Use the macro "eval-in-window" to execute a function
- ;;; in a temporarily selected window.
- ;;;
- ;;; If you have a function that must be called with other arguments
- ;;; bind the mouse button to an s-exp that contains the necessary parameters.
- ;;; See "minibuffer" bindings for examples.
- ;;;
- (defconst cursor-pause-milliseconds 300
- "*Number of milliseconds to display alternate cursor (usually the mark)")
-
- (defun indicate-region (&optional pause)
- "Bounce cursor to mark for cursor-pause-milliseconds and back again"
- (or pause (setq pause cursor-pause-milliseconds))
- (let ((times 0))
- (exchange-point-and-mark)
- (if (fboundp 'sit-for-millisecs)
- (sit-for-millisecs pause)
- (sit-for 1))
- (exchange-point-and-mark)))
-
- ; (while (< times 20)
- ; (sit-for 0)
- ; (setq times (1+ times))))
-
-
- ;;;
- ;;; Text buffer operations
- ;;;
- (defun mouse-move-point (window x y)
- "Move point to mouse cursor."
- (select-window window)
- (move-to-loc x y)
- (if (memq last-command ; support the mouse-copy/delete/yank
- '(mouse-copy mouse-delete mouse-yank-move))
- (setq this-command 'mouse-yank-move))
- )
-
- (defun mouse-set-mark (window x y)
- "Set mark at mouse cursor."
- (eval-in-window window ;; use this to get the unwind protect
- (let ((point (point)))
- (move-to-loc x y)
- (set-mark (point))
- (goto-char point)
- (indicate-region)))
- )
-
- (defun mouse-set-mark-and-select (window x y)
- "Set mark at mouse cursor, and select that window."
- (select-window window)
- (mouse-set-mark window x y)
- )
-
- ;;;
- ;;; Simple mouse dragging stuff: marking with button up
- ;;;
-
- (defvar *mouse-drag-window* nil)
- (defvar *mouse-drag-x* -1)
- (defvar *mouse-drag-y* -1)
-
- (defun mouse-drag-move-point (window x y)
- "Move point to mouse cursor, and allow dragging."
- (mouse-move-point window x y)
- (setq *mouse-drag-window* window
- *mouse-drag-x* x
- *mouse-drag-y* y))
-
- (defun mouse-drag-set-mark (window x y)
- "The up click handler that goes with mouse-drag-move-point.
- If mouse is in same WINDOW but at different X or Y than when
- mouse-drag-move-point was last executed, set the mark at mouse."
- (if (and (eq *mouse-drag-window* window)
- (not (and (equal *mouse-drag-x* x)
- (equal *mouse-drag-y* y))))
- (mouse-set-mark-and-select window x y)
- (setq this-command last-command)) ; this was just an upclick no-op.
- )
-
- (defun mouse-select-or-drag-move-point (window x y)
- "Select window if not selected, otherwise do mouse-drag-move-point."
- (if (eq (selected-window) window)
- (mouse-drag-move-point window x y)
- (mouse-select-window window x y)))
-
- ;;;
- ;;; esoteria:
- ;;;
- (defun mouse-exch-pt-and-mark (window x y)
- "Exchange point and mark."
- (select-window window)
- (exchange-point-and-mark)
- )
-
- (defun mouse-call-kbd-macro (window x y)
- "Invokes last keyboard macro at mouse cursor."
- (mouse-move-point window x y)
- (call-last-kbd-macro)
- )
-
- (defun mouse-mark-thing (window x y)
- "Set point and mark to text object using syntax table.
- The resulting region is put in the NeXT pasteboard.
- Left or right Paren syntax marks an s-expression.
- Clicking at the end of a line marks the line including a trailing newline.
- If it doesn't recognize one of these it marks the character at point."
- (mouse-move-point window x y)
- (if (eobp) (open-line 1))
- (let* ((char (char-after (point)))
- (syntax (char-syntax char)))
- (cond
- ((eq syntax ?w) ; word.
- (forward-word 1)
- (set-mark (point))
- (forward-word -1))
- ;; try to include a single following whitespace (is this a good idea?)
- ;; No, not a good idea since inconsistent.
- ;;(if (eq (char-syntax (char-after (mark))) ?\ )
- ;; (set-mark (1+ (mark))))
- ((eq syntax ?\( ) ; open paren.
- (mark-sexp 1))
- ((eq syntax ?\) ) ; close paren.
- (forward-char 1)
- (mark-sexp -1)
- (exchange-point-and-mark))
- ((eolp) ; mark line if at end.
- (set-mark (1+ (point)))
- (beginning-of-line 1))
- (t ; mark character
- (set-mark (1+ (point)))))
- (indicate-region)) ; display region boundary.
- )
-
- (defun mouse-kill-thing (window x y)
- "Kill thing at mouse, and put point there."
- (mouse-mark-thing window x y)
- (eterm-send-region-to-cut-buffer-and-wipe (region-beginning) (region-end))
- )
-
- (defun mouse-kill-thing-there (window x y)
- "Kill thing at mouse, leave point where it was.
- See mouse-mark-thing for a description of the objects recognized."
- (eval-in-window window
- (save-excursion
- (mouse-mark-thing window x y)
- (eterm-send-region-to-cut-buffer-and-wipe (region-beginning) (region-end))))
- )
-
- (defun mouse-save-thing (window x y &optional quiet)
- "Put thing at mouse in kill ring.
- See mouse-mark-thing for a description of the objects recognized."
- (mouse-mark-thing window x y)
- (eterm-send-region-to-cut-buffer (region-beginning) (region-end))
- (if (not quiet) (message "Thing saved"))
- )
-
- (defun mouse-save-thing-there (window x y &optional quiet)
- "Put thing at mouse in kill ring, leave point as is.
- See mouse-mark-thing for a description of the objects recognized."
- (eval-in-window window
- (save-excursion
- (mouse-save-thing window x y quiet))))
-
- ;;;
- ;;; Mouse yanking...
- ;;;
- (defun mouse-copy-thing (window x y)
- "Put thing at mouse in kill ring, yank to point.
- See mouse-mark-thing for a description of the objects recognized."
- (setq last-command 'not-kill) ;Avoids appending to previous kills.
- (mouse-save-thing-there window x y t)
- (yank)
- (setq this-command 'yank))
-
- (defun mouse-move-thing (window x y)
- "Kill thing at mouse, yank it to point.
- See mouse-mark-thing for a description of the objects recognized."
- (setq last-command 'not-kill) ;Avoids appending to previous kills.
- (mouse-kill-thing-there window x y)
- (yank)
- (setq this-command 'yank))
-
- (defun mouse-yank-at-point (&optional window x y)
- "Yank from kill-ring at point; then cycle thru kill ring."
- (if (eq last-command 'yank)
- (let ((before (< (point) (mark))))
- (delete-region (point) (mark))
- (rotate-yank-pointer 1)
- (insert (car kill-ring-yank-pointer))
- (if before (exchange-point-and-mark)))
- (yank))
- (setq this-command 'yank))
-
- (defun mouse-yank-at-mouse (window x y)
- "Yank from kill-ring at mouse; then cycle thru kill ring."
- (mouse-move-point window x y)
- (mouse-yank-at-point window x y))
-
- (defun mouse-save/delete/yank (&optional window x y)
- "Context sensitive save/delete/yank.
- Consecutive clicks perform as follows:
- * first click saves region to kill ring,
- * second click kills region,
- * third click yanks from kill ring,
- * subsequent clicks cycle thru kill ring.
- If mouse-move-point is performed after the first or second click,
- the next click will do a yank, etc. Except for a possible mouse-move-point,
- this command is insensitive to mouse location."
- (cond
- ((memq last-command '(mouse-delete yank mouse-yank-move)) ; third+ click
- (mouse-yank-at-point))
- ((eq last-command 'mouse-copy) ; second click
- (kill-region (region-beginning) (region-end))
- (setq this-command 'mouse-delete))
- (t ; first click
- (copy-region-as-kill (region-beginning) (region-end))
- (message "Region saved")
- (setq this-command 'mouse-copy))
- ))
-
-
- (defun mouse-split-horizontally (window x y)
- "Splits the window horizontally at mouse cursor."
- (eval-in-window window (split-window-horizontally (1+ x))))
-
- (defun mouse-split-vertically (window x y)
- "Split the window vertically at the mouse cursor."
- (eval-in-window window (split-window-vertically (1+ y))))
-
- (defun mouse-select-window (window x y)
- "Selects the window, restoring point."
- (select-window window))
-
- (defun mouse-delete-other-windows (window x y)
- "Deletes all windows except the one mouse is in."
- (delete-other-windows window))
-
- (defun mouse-delete-window (window x y)
- "Deletes the window mouse is in."
- (delete-window window))
-
- (defun mouse-undo (window x y)
- "Invokes undo in the window mouse is in."
- (eval-in-window window (undo)))
-
- ;;;
- ;;; Scroll operations
- ;;;
-
- ;;; The move-to-window-line is used below because otherwise
- ;;; scrolling a non-selected process window with the mouse, after
- ;;; the process has written text past the bottom of the window,
- ;;; gives an "End of buffer" error, and then scrolls. The
- ;;; move-to-window-line seems to force recomputing where things are.
- (defun mouse-scroll-up (window x y)
- "Scrolls the window upward."
- (eval-in-window window (move-to-window-line 1) (scroll-up nil)))
-
- (defun mouse-scroll-down (window x y)
- "Scrolls the window downward."
- (eval-in-window window (scroll-down nil)))
-
- (defun mouse-scroll-proportional (window x y)
- "Scrolls the window proportionally corresponding to window
- relative X divided by window width."
- (eval-in-window window
- (if (>= x (1- (window-width)))
- ;; When x is maximun (equal to or 1 less than window width),
- ;; goto end of buffer. We check for this special case
- ;; becuase the calculated goto-char often goes short of the
- ;; end due to roundoff error, and we often really want to go
- ;; to the end.
- (goto-char (point-max))
- (progn
- (goto-char (+ (point-min) ; For narrowed regions.
- (* x (/ (- (point-max) (point-min))
- (1- (window-width))))))
- (beginning-of-line))
- )
- (what-cursor-position) ; Report position.
- ))
-
- (defun mouse-line-to-top (window x y)
- "Scrolls the line at the mouse cursor up to the top."
- (eval-in-window window (scroll-up y)))
-
- (defun mouse-top-to-line (window x y)
- "Scrolls the top line down to the mouse cursor."
- (eval-in-window window (scroll-down y)))
-
- (defun mouse-line-to-bottom (window x y)
- "Scrolls the line at the mouse cursor to the bottom."
- (eval-in-window window (scroll-up (+ y (- 2 (window-height))))))
-
- (defun mouse-bottom-to-line (window x y)
- "Scrolls the bottom line up to the mouse cursor."
- (eval-in-window window (scroll-down (+ y (- 2 (window-height))))))
-
- (defun mouse-line-to-middle (window x y)
- "Scrolls the line at the mouse cursor to the middle."
- (eval-in-window window (scroll-up (- y -1 (/ (window-height) 2)))))
-
- (defun mouse-middle-to-line (window x y)
- "Scrolls the line at the middle to the mouse cursor."
- (eval-in-window window (scroll-up (- (/ (window-height) 2) y 1))))
-
-
-
- ;;;
- ;;; minibuffer
- ;;;
- (defun mini-move-point (window x y)
- ;; -6 is good for most common cases
- (mouse-move-point window (- x 6) 0))
-
- (defun mini-set-mark-and-select (window x y)
- ;; -6 is good for most common cases
- (mouse-set-mark-and-select window (- x 6) 0))
-
-
- ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
- ;;; Buffer-mode Mouse commands
- ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
-
- (defun Buffer-at-mouse (w x y)
- "Calls Buffer-menu-buffer from mouse click."
- (save-window-excursion
- (mouse-move-point w x y)
- (beginning-of-line)
- (Buffer-menu-buffer t)))
-
- (defun mouse-buffer-bury (w x y)
- "Bury the indicated buffer."
- (bury-buffer (Buffer-at-mouse w x y))
- )
-
- (defun mouse-buffer-select (w x y)
- "Put the indicated buffer in selected window."
- (switch-to-buffer (Buffer-at-mouse w x y))
- (list-buffers)
- )
-
- (defun mouse-buffer-delete (w x y)
- "mark indicated buffer for delete"
- (save-window-excursion
- (mouse-move-point w x y)
- (Buffer-menu-delete)
- ))
-
- (defun mouse-buffer-execute (w x y)
- "execute buffer-menu selections"
- (save-window-excursion
- (mouse-move-point w x y)
- (Buffer-menu-execute)
- ))
-
- (defun enable-mouse-in-buffer-list ()
- "Call this to enable mouse selections in *Buffer List*
- LEFT puts the indicated buffer in the selected window.
- SHIFT-LEFT buries the indicated buffer.
- RIGHT marks the indicated buffer for deletion.
- SHIFT-RIGHT deletes the marked buffers.
- To unmark a buffer marked for deletion, select it with LEFT."
- (save-window-excursion
- (list-buffers) ; Initialize *Buffer List*
- (set-buffer "*Buffer List*")
- (local-set-mouse '(text shift left) 'mouse-buffer-bury)
- (local-set-mouse '(text left) 'mouse-buffer-select)
- (local-set-mouse '(text right) 'mouse-buffer-delete)
- (local-set-mouse '(text shift right) 'mouse-buffer-execute)
- )
- )
-
-
- ;;;*******************************************************************
- ;;;
- ;;; Global Mouse Bindings.
- ;;;
- ;;; There is some sense to this mouse binding madness:
- ;;; LEFT and RIGHT scrolls are inverses.
- ;;; SHIFT makes an opposite meaning in the scroll bar.
- ;;; META makes the scrollbar functions work in the text region.
- ;;; RIGHT operates the mark
- ;;; LEFT operates at point
-
- ;;; META commands are generally non-destructive,
- ;;; SHIFT is a little more dangerous.
- ;;; CONTROL is for the really complicated ones.
-
- ;;; CONTROL-META-SHIFT-RIGHT gives help on that region.
- ;;; (or so it would if I had time to implement it --jgm)
-
- ;;;
- ;;; Text Region mousemap
- ;;;
- ;; The basics: Point, Mark, Menu, Sun-Select:
- (global-set-mouse '(text left) 'mouse-drag-move-point)
- (global-set-mouse '(text up left) 'mouse-drag-set-mark)
- (global-set-mouse '(text shift left) 'mouse-exch-pt-and-mark)
-
- (global-set-mouse '(text right) 'mouse-set-mark-and-select)
-
- ;; The Slymoblics multi-command for Save, Kill, Copy, Move:
- (global-set-mouse '(text shift right) 'mouse-save/delete/yank)
-
- ;; Save, Kill, Copy, Move Things:
- ;; control-left composes with control middle/right to produce copy/move
- (global-set-mouse '(text control right ) 'mouse-save-thing-there)
- ;(global-set-mouse '(text control right ) 'mouse-kill-thing-there)
- (global-set-mouse '(text control left) 'mouse-yank-at-point)
-
- ;(global-set-mouse '(text control middle left) 'mouse-copy-thing)
- ;(global-set-mouse '(text control right left) 'mouse-move-thing)
- ;(global-set-mouse '(text control right middle) 'mouse-mark-thing)
-
- ;; The Universal mouse help command (press all buttons):
- ;(global-set-mouse '(text shift control meta right) 'mouse-help-region)
-
- ;;; Meta in Text Region is like meta version in scrollbar:
- (global-set-mouse '(text meta left) 'mouse-line-to-top)
- (global-set-mouse '(text meta shift left) 'mouse-line-to-bottom)
- ;(global-set-mouse '(text meta middle) 'mouse-line-to-middle)
- ;(global-set-mouse '(text meta shift middle) 'mouse-middle-to-line)
- ;(global-set-mouse '(text meta control middle) 'mouse-split-vertically)
- (global-set-mouse '(text meta right) 'mouse-top-to-line)
- (global-set-mouse '(text meta shift right) 'mouse-bottom-to-line)
-
- ;; Miscellaneous:
- (global-set-mouse '(text meta control left) 'mouse-call-kbd-macro)
- (global-set-mouse '(text meta control right) 'mouse-undo)
-
- ;;;
- ;;; Scrollbar mousemap.
- ;;; Are available in the Scrollbar Region, or with Meta Text (or Meta Scrollbar)
- ;;;
- (global-set-mouse '(scrollbar left) 'mouse-line-to-top)
- (global-set-mouse '(scrollbar shift left) 'mouse-line-to-bottom)
-
- ;(global-set-mouse '(scrollbar middle) 'mouse-line-to-middle)
- ;(global-set-mouse '(scrollbar shift middle) 'mouse-middle-to-line)
- ;(global-set-mouse '(scrollbar control middle) 'mouse-split-vertically)
-
- (global-set-mouse '(scrollbar right) 'mouse-top-to-line)
- (global-set-mouse '(scrollbar shift right) 'mouse-bottom-to-line)
-
- (global-set-mouse '(scrollbar meta left) 'mouse-line-to-top)
- (global-set-mouse '(scrollbar meta shift left) 'mouse-line-to-bottom)
- ;(global-set-mouse '(scrollbar meta middle) 'mouse-line-to-middle)
- ;(global-set-mouse '(scrollbar meta shift middle) 'mouse-middle-to-line)
- ;(global-set-mouse '(scrollbar meta control middle) 'mouse-split-vertically)
- (global-set-mouse '(scrollbar meta right) 'mouse-top-to-line)
- (global-set-mouse '(scrollbar meta shift right) 'mouse-bottom-to-line)
-
- ;; And the help menu:
- ;(global-set-mouse '(scrollbar shift control meta right) 'mouse-help-region)
-
- ;;;
- ;;; Modeline mousemap.
- ;;;
- ;;; Note: meta of any single button selects window.
-
- (global-set-mouse '(modeline left) 'mouse-scroll-up)
- (global-set-mouse '(modeline meta left) 'mouse-select-window)
-
- ;(global-set-mouse '(modeline middle) 'mouse-scroll-proportional)
- ;(global-set-mouse '(modeline meta middle) 'mouse-select-window)
- ;(global-set-mouse '(modeline control middle) 'mouse-split-horizontally)
-
- (global-set-mouse '(modeline right) 'mouse-scroll-down)
- (global-set-mouse '(modeline meta right) 'mouse-select-window)
-
- ;;; control-left selects this window, control-right deletes it.
- (global-set-mouse '(modeline control left) 'mouse-delete-other-windows)
- (global-set-mouse '(modeline control right) 'mouse-delete-window)
-
- ;; in case of confusion, just select it:
- (global-set-mouse '(modeline control left right)'mouse-select-window)
-
- ;; even without confusion (and without the keyboard) select it:
- (global-set-mouse '(modeline left right) 'mouse-select-window)
-
- ;; And the help menu:
- ;(global-set-mouse '(modeline shift control meta right) 'mouse-help-region)
-
- ;;;
- ;;; Minibuffer Mousemap
- ;;; Demonstrating some variety:
- ;;;
- (global-set-mouse '(minibuffer left) 'mini-move-point)
- (global-set-mouse '(minibuffer right) 'mini-set-mark-and-select)
-
- (global-set-mouse '(minibuffer shift left) '(previous-complex-command 1))
- (global-set-mouse '(minibuffer control left) '(next-complex-command 1))
-
- (global-set-mouse '(minibuffer shift right) '(next-complex-command 1))
- (global-set-mouse '(minibuffer control right) '(previous-complex-command 1))
-
- ;(global-set-mouse '(minibuffer shift control meta right) 'mouse-help-region)
-